Wilson intervals
A 95% range for every creative's rate, honest even with few clicks. Rows whose range touches the average are faded.
Which adreally won?
Paste your Roblox Ads Manager results. Get a verdict with real statistics, and how many impressions you still need. Free.
Try it with real data from our own campaigns:
Runs in your browser. Nothing is uploaded, and no account is needed.
White line: campaign average (1.80%). Faded rows can't be told apart from it yet. Load this campaign in the calculator to see every step.
Our own Roblox Ads
Real numbers from two of our Roblox Ads campaigns. Load them in the calculator above to see every step.
Step 3: Test it for real on Roblox
The Ads Manager is not an A/B test: it shifts impressions toward the creatives it likes. Five rules give you numbers worth reading.
Step 4: Read the result
No black box: the same formulas a data team would use, running in your browser. It judges on plays per impression when your table has plays, because that is the number that pays, and keeps CTR and plays per click as diagnostics. Every formula is written out on the methodology page.
A 95% range for every creative's rate, honest even with few clicks. Rows whose range touches the average are faded.
Comparing the leader with 15 creatives is 15 chances to get lucky. Holm raises the bar to match, so 0.042 becomes 0.64.
Bayesian draws from each creative's Beta posterior, with a fixed seed: the same numbers always give the same answer.
Empirical Bayes splits the spread between creatives into real difference and noise, and pulls small samples toward the mean.
Impressions per creative for the difference you care about, priced at your own CPM, and the reverse: what your volume can detect.
Peeking every day is safe with an mSPRT p-value. A normal p-value checked daily crowns fake winners.
Questions
Paste the creatives table from the Roblox Ads Manager. The calculator compares every creative with the leader using a two-proportion z test with Holm correction, puts a 95% interval on the lift, and only says Winner when the difference survives that correction, the interval stays above zero, each creative has at least 30 plays (or clicks) and the planned sample was reached. Otherwise it says Likely, Practical tie or Too early - and how many more impressions you would need.
Because a click that does not turn into a play is a promise the game did not keep. In our own horror campaign, the creative with the best CTR beat another one on clicks by 13%, yet brought 25% fewer players per impression. When your table has plays, the calculator decides on plays per impression and shows CTR and plays per click as diagnostics.
It depends on your base rate and on the smallest difference you care about. With a CTR of 1.74%, seeing a 20% difference between two creatives takes about 24,000 impressions each; with 4.5%, about 9,000. With more creatives the bar goes up, because every extra comparison is another chance to find a fake winner. The planner on this page does the math with your own numbers and your own CPM, which can differ 30 times between two campaigns of the same developer.
No. The calculation runs in your browser and nothing is sent to our server. The share link carries the numbers after the # in the address, a part that browsers do not send to servers. Thumbnails you attach stay on your device.
Roblox says the Ads Manager starts by serving creatives evenly and then shows the most engaging ones more to each group of players. So creatives with very different volumes may have reached different audiences, and part of the difference can be audience, not image. The calculator flags this with a sample ratio check. For a clean test, run one campaign per creative.
If you check a test every day and stop the moment it looks significant, you will crown a fake winner far more often than 5% of the time - in our simulation, 23.9% instead of 4.5%. An always-valid p-value (mSPRT) is built to be checked as often as you like. The calculator calls a winner early only if that p-value, after Holm correction, is below 0.05.
No. Every number here describes what already happened, with its uncertainty. A lift of +20% (95% CI +5% to +37%) means the true difference during your test was probably in that range - not that a new campaign will repeat it.
Test a new idea, not a new arrangement
Check it at Home size with the free Roblox thumbnail tester, or make a genuinely different one with the Roblox thumbnail maker.